============================================================ Date: 26th November 2001. author: Sock email: sock@planetquake.com URL: http://www.planetquake.com/simland Version: 1.5 ============================================================ COPYRIGHT NOTICES ----------------- If you use any of these Tech1 shader/textures I kindly ask YOU to give me credit for my work within your README file or TEXT file distributed with your map/mod. ============================================================ Testing of Shaders ------------------ * All of the shaders included with this texture pack have been tested with Q3 point release 1.29. * Please check all individual shaders for additional textures because some light fixtures share the same blend texture. * All the jump pad graphics use additional textures located in the the tech1soc_SFX directory. These textures are originally by ID. * Tech1soc_sfx/zplasma_blueflow.tga is from a texture by Ritual. ============================================================ Instructions for using the Tech1 Texture Pack --------------------------------------------------- ** You must have installed the Q3 editor tools first ** 1. Extract the zip file in the BASEQ3 directory. This will create 6 texture directory under the BASEQ3/TEXTURES directory as follows :- BASEQ3/TEXTURES/TECH1SOC_FLOOR BASEQ3/TEXTURES/TECH1SOC_MACH BASEQ3/TEXTURES/TECH1SOC_MAT BASEQ3/TEXTURES/TECH1SOC_SFX BASEQ3/TEXTURES/TECH1SOC_TRIM BASEQ3/TEXTURES/TECH1SOC_WALL 2. Goto the SCRIPTS sub-directory under the BASEQ3 directory and find the following file :- SHADERLIST.TXT. 3. Open this file up in a text editor and add the following line at the bottom of the file. TECH1SOC 4. Close the file and open Q3Radiant and you should find on the texture menu the 6 new subdirectories. For a full explaination of each texture/shader please refer to the website. Enjoy Sock